A while ago Apple and Google made it mandatory to include a link to a Privacy Policy for any app in the iTunes and Google Play stores. This game does not collect names, ages, emails, phone numbers, addresses, credit card info or any other information, and does not share any information with other companies or individuals. It does not access the device's camera. It stores the player's game data locally on the device's hard drive, and retrieve's that list whenever the app starts.
Elemento is created using the Unity3D game engine. Because this game has In-App-Purchases, Unity requires enabling of Unity Analytics. The following is an exerpt from Unity Documentation website: In order to provide analytics for your games, Unity Analytics generates an anonymized user ID for each user in your game. We do not use any of these IDs generated from Child Apps to track users across apps built by other developers or to map users between different services, devices, or browsers on the same computer. In addition to these IDs, Unity Analytics also collects the following personal information from Child App users: IP address, identifiers for advertisers (IDFA is only collected if Unity Ads is also enabled) and device identifiers (IDFV, Android device ID or IMEI if Android device ID is unavailable). Unity's use of the personal information identified above is limited to providing app-level analytics for the application's developer and analyzing and reporting anonymized and aggregate-level information about devices, apps and the game industry (for example, the percentage of devices using a certain operating system or the percentage of certain devices by regions). This aggregate-level data contains no personal information. Also, if you've enabled Unity Ads in a Child App, Unity may use information about a user collected by Unity Analytics from that Child App to serve contextual advertising within that Child App.
This app does not have advertising of any sort, so the last sentence does not apply.